Hello There, I'm Rob!
Since the age of 5, I've been immersed in gaming, starting with titles like Empire Earth and Age of Empires. This passion led me to pursue game design studies at the "Designschule Schwerin" when I turned 20.
While exploring different aspects of game design, such as 3D modeling, concept art, UI/UX etc. I found my true interest in level design during my third semester. Although I enjoy every aspect of game development, level design stands out to me.
What I find most interesting about level design is its blend of technical and creative skills, as well as the unique approach required for each game.
My goal is to never stop learning and work together with an amazing team to create outstanding games.