Hello There!
I'm Rob, and I studied game design over at Desginschule Schwerin.
My primary passion revolves around crafting unique player experiences through the art of Level Design. The joy of not just conceptualizing levels but also bringing them to life using Unity and various other game engines is a genuinely fulfilling work for me.
Making levels that are meaningful and stand out is my top priority. To make that happen, I pour all my passion into every project I'm a part of.
But honestly, I'm into every nook and cranny of game development, from brainstorming concepts to shaping the game design, tackling UI/UX, and even diving into the world of marketing. It's all part of the game for me!